Solo Clicker - Idle Clicker Kit
A downloadable asset pack
Fast-Food Idle Clicker Template (AdCap-style)
A polished, production-ready idle/clicker foundation with a fast-food theme and Adventure-Capitalist-style shop rows. Clean C#, ScriptableObjects, tuned prestige, milestones, autosave, and offline earnings. Drop in your art, tweak a few ScriptableObjects, and ship.
What you get
Core gameplay
- Tap + CPS loop: SERVE button adds Cash; idle ticks add Cash/sec.
- Shop (ScriptableObjects): base cost, 1.15 growth, lifetime/dependency unlocks, ETA to afford, instant save on purchase.
- Milestones: automatic boosts at 10/25/50/100/200 owned (default ×2 each). Delta math ensures CPS is always exact.
- Franchise (Prestige): tuned curve (base 100k, power 0.55) with +8% Brand Power per star and a min lifetime gate (50k). Button shows ETA to next star.
- Offline earnings: earn while away with cap & multiplier, optional prestige scaling, auto-grant on return.
- Autosave & Hard Reset: resilient PlayerPrefs JSON, immediate writes on buy, one-click dev reset.
- Pause overlay: blocks input and dims the screen cleanly.
UI & feel
- AdCap-style rows: left icon, per-sec label, green progress bar (share-of-total or looping timer mode).
- Time-to-afford ETA: “Ready”, “Paused”, “—”, or “in 1m 12s”.
- Pop-text & button punch: crisp feedback on taps, ticks, and purchases.
- Number & time formatting: compact K/M/B/T and clean “1h 05m”.
Architecture
- Clean, modular C#: small components, event-driven rebirth refresh.
- Data-driven: items defined via ShopItemDef ScriptableObjects (icon, costs, gains, unlocks, milestones).
- Robust save: list-of-pairs schema (JsonUtility-safe) for item levels.
- Recompute on boot/rebirth: authoritative CPS from saved levels + milestones.
Theme preset (editable)
- Fast-food lineup: Market Stall, Burger Van, Small Shop, Diner Booths, Drive-Thru, Food Court, City Restaurant, HQ.
- Ready to reskin: swap icons/colors/text in minutes.
Why it’s practical
- Playable vertical slice: all the clicker essentials are done and tuned.
- Designer-friendly: balance from ScriptableObjects—no code edits required.
- Mobile-ready: TMP UI, screen-space overlay, lightweight updates.
Quick start
- Open the demo scene and press Play.
- Edit GameConfig to adjust tap power, prestige pace, offline caps, etc.
- Create new items by duplicating ShopItemDef, giving a unique itemId, and wiring one row.
(Optional) Bulk buy (×1/×10/×100/MAX) helpers are included and easy to enable later.
Tech details
- Unity: 2021.3 LTS or newer (TMP UI).
- No external packages required.
- Code: C# components with summary comments; zero hidden magic.
Support & notes
- If “Owned” doesn’t persist, ensure each ShopItemDef has a unique itemId.
- JsonUtility can’t serialize dictionaries; this template uses a safe list-of-pairs save format.
- Placeholder visuals are minimal—intended for you to replace with your art/SFX.
Build your own reskin—cookie-clicker feel, fast-food flavor, clean code.
Published | 1 day ago |
Status | Released |
Category | Assets |
Author | Solo Studio 54 |
Tags | adventure-capatalist, auto-save, cookie-clicker, Idle, idle-tapper, offline-earnings, reskin |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $30 USD. You will get access to the following files:
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